Staying authentic to the legacy of Sonic was one of the top priorities of the team behind Sonic Prime, as this story continues the tale and mythology that began in 1991 when the original game was released on Sega Genesis. And again, just all of my fears were alleviated very, very quickly just when I saw the response from so many people and I'm super, super grateful for that.” Sonic Prime Had the Challenge of Speeding to Parts Unknown While Honoring the Legendary Franchise But again, I got such an amazing outpouring of love and support from so many people right from the get-go. So it's definitely something that was unique for me. “I'm in voiceover instead of live-action because I don't really like to be the focus of attention. “It's definitely been sort of intimidating for me in that regard initially, just being the really shy kid,” Mack said of taking on the role of Sonic. Mack also spoke on the pressure of becoming Sonic, as the franchise has “some of the most passionate fans in the entire world, more passionate than any sports team I could think of, except for maybe the New York Yankees.” For him, however, it was all made better by the support from so many around him and that he only had to lend his voice to the project and he could let the animated character do the rest of the heavy lifting. So it all just kind of feels like Sonic at the end of the day instead of just one particular person that I'm zeroing in on and saying, ‘I'm doing that.’ It's everything.” So it's kind of drawing a little bit of everything while also throwing in my own unique little spin dash where I can. “Going from Jaleel White, Jason Griffith, Roger Craig Smith, Ryan Drummond, and all the way to Ben Schwartz and even Jun'ichi on the Japanese side. “I just kind of tapped into everything that came before when it comes to the character's legacy,” Mack said.
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